Tuesday, 24 April 2012


Team analysis of Football

EVAULATION . . .. . 

Objective performance data
This method of analyzing is used simply because it is easy to carry out, it is very cheap and you dont need much equipment to carry it out. This method however is not very accurate as we can only analyze a certain amount of the game. Also this form of analyzing is more quantitative as some people may consider a dribble to be successful when others may not.

Strengths
Whilst watching Bayern Munich for about 10 minutes i found that they have many strengths but also some flaws. I found that they were able to successfully pass the ball 27 times. I think that this is because they might not have felt as pressured because they where not playing one of the best team in the world. I found that they took their time with alot of the plays and they did not hesitate to pass it back to their defenders. This is a very wise choice as this creates alot of time for the team to make plays and create goal scoring opportunities. During this 10 minutes they had 9 successful dribbles, i struggled with this as there is no standard criteria on what a successful dribble is. I tried to make it as fair as possible and i counted a successful dribble when it was a 1 on 1 situation and the attacker successfully passes the defender, without using any teammates, and is able to get rid of the ball without the defender getting back and blocking. This can be via short pass, long pass of shot. I think that being able to successfully dribble a player is a very valuable skill to have as it creates a very bad situation for the defending team, it means that there is now one more attacker to defend and can be very effective as a counter attack and can create goal scoring opportunities. I found that Bayern had 4 shots, 3 where on target and 1 was a goal. I think that these are actually  quite impressive stats as 75 % of the shots were placed very well and the techniques were followed correctly. I think that only missing one goal scoring opportunity is still good but if you take into consideration that the shot would have been on target if it was not blocked, i think that shooting is the most important skill in football simply because that is what actually puts a score on the board. I also found that Bayern had a very good tackle success rate, i found that they had 7 out of 9 attempted. I think that this is a very good ratio.

Weaknesses
One thing that i would improve on Bayern Munich's play is i think that they loose alot of opportunities by wasting time, i think that when they pass it back to their defenders, they should try and move the ball back off as fast as they can, i feel that they did not do this as successfully as they could and as a result the other team had alot of extra time to re-organise and to talk to each other, i counted 4 instances where if the ball was moving quicker, a very good pass could have been made to an attacker and it would have resulted in a very good looking scoring opportunity. I also found that Bayern actually lost the ball due to a sloppy pass and a scoring opportunity was created for the other team, im not sure what happened with the pass because there was lots of time, but it definitely created a close call.

SMART targets

S - Specific - i am going to set up drills and set plays that but pressure on an a player and therefor force him to make decisions faster and hopefully move the ball faster.
M - measurable - i am going to simply count the time it takes for a player to controll the ball, look and pass off, general observation will be used aswell
A - achievable - i am going to try and make the time about 60 % of what it originally was at the end of the program
R - Realistic - i think that this goal is achievable on this time scale
T - time - i am going to make this a 6 week training program.

Development plan
aims and objectives
The aim of this six week training program is to try and reduce the time that it takes for a player on the team to control, look up and pass the ball again by 40 &

Goal setting 
short term - i am going to push my players to have an overall reduced time of 20 &
medium term - i amd then going to push for 30 %
long term - at the end of the program the goal is to have a reduced time of 40 %

WHAT I WILL NEED

BARRIERS 

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